![]() By Sunday afternoon I had a home emergency (squirrel in the attic) but I also never heard from that GM. My Sunday morning GM was a no-show and since it was an 11am start (while most others were 10am) there weren't any other games to jump into. This scenario was a traditional CoC investigation complete with horror, plotting, insanity, possessions and a last minute spell to seal a portal into our world! Another truly great game! My second game was also CoC and again the players were scattered (we had at least two European gamers, one or two Canadians and the remainder were Americans from across the timezones. There weren't enough gamers for my Saturday morning game and I decided to get some chores done around the house instead of looking for a replacement game (damn you real life!). The scenario was set near his home in Australia and was quite a bit of fun (more of an action adventure than an investigation but a blast all the same). ![]() While I was heading to bed after the event, he was heading out to the pool since the convention was then closed until Saturday morning in EST. My 7pm EST Friday night Call of Cthulhu game had me in EST, another players in PST and our GM who was in Australia (complete with bright morning sun shining through his window on the video chat). Thinking more about the various timezones attending the convention, it also seemed odd that there were no overnight games. Had all the Friday night games started at the same time, it would have been easier to combine the available gamers into full tables. My Friday night game need some extra players and while I found a couple of interested people, they were waiting on 8pm games that were also under booked and were holding out hope. It also became an issue when games were canceled or under booked. Games that started at 10am wouldn't be over in time to jump into a 2pm start time game and so on. Since there were gamers attending from all over the world, varying start times could have made sense however, the real issue came when trying to fit games together to form a weekend. Numbers in ( )'s are the number of games that slot. The various time slots at AetherCon (excluding demo games). pdf program, it was a series of interviews and neither listed the con's games nor their times.) They also allowed GMs to schedule their games at any start times and of varying durations. The website listed the games sorted by start time but you had to read down the list of games and their descriptions to find the times you were searching for. My one real complaint was the lack of game grid that most conventions offer. I suspect the issues with the audio / video was just the load from the con. Roll20 itself worked fine, but none of the games I played in managed to get the audio/video chat right and we ran Google hangouts for that (there is a Roll20 plug in for Google+ which most used, I however ran one monitor for each program). ![]() There were a lot of tiny little issues but again, considering the scope of the event I was easily able to forgive them.Īll games took place on Roll20 virtual table tops (review coming later). As for execution, I'm going to give them an A as well, but this time I am grading on a curve. What they attempted was quite ambitious - close to 100 events, all using Roll20, plus dozens of vendors, artists and lectures. Let me start by saying AetherCon deserves an A+ for effort. Whenever I write a review I am caught between the desire to compliment the hard work I know goes into an event and the desire to provide an accurate review of the event. I had the pleasure of attending AetherCon this past weekend and was quite pleased. For a while I thought they were the only online con (check out our Online Game Convention page as there are at least half a dozen at this point). When we first started gathering game con listings for GCC the first online game convention I ran across was AetherCon. Star Frontiers Virtual Con (March ?-?, Online).CogCon Game Day Plus (March 8-9, Rolla, MO).Independent Games Festival (March 25-29, San Francisco, CA).Las Cruces Game Convention (March ?-?, Las Cruces, NM).Spellstorm (March 1-3, Toronto, Ontario).Unicon (October ?-?, Melbourne, Australia).Conformat (September ?, Adelaide, Australia).ConCentric Games (September ?-?, Tanunda, Australia).Manifest (August ?-?, Melbourne, Australia).Pax Australia (July 19-21, Melbourne, Australia).Toy and Game Expo (June 8-10, Sydney, Australia).WAI-Con (February 2-3, Perth, Australia).ConVic (November 23-25, Cheltenham, Australia).Comic Fiesta (December 22-23, Kuala Lumpur, Malaysia).Hobb圜on (December 8-9, Kota Kinabalu, Sabah, Malaysia).then we found another 23 game cons this month! Last month we figured we had finally listed every gaming con on earth.
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